A simple Minecraft beacon reference. Pick a pyramid tier to see its range, mineral block cost, and unlocked powers on a top-down range diagram. Check each beacon effect, including Speed, Haste, Resistance, Jump Boost, Strength, and Regeneration, and review the basics: clear sky above the beacon, one ingot to activate it, and a horizontal square range.
Pugtools home All toolsRange is a flat square pulsing out from the beacon: 50 blocks in every direction. Height barely matters inside it.
Effects wake up as the pyramid grows. Tap a tier above and watch the dim ones light up.
Walk and sprint faster. Great for covering big bases quickly.
+20% movement speed per level (Speed II reaches +40%).
Mine and attack faster. The go-to buff for big digging projects.
Breaks blocks ~20% faster per level and speeds up attack recovery.
Take less damage from almost every source while in range.
−20% incoming damage per level.
Jump noticeably higher to clear walls and bigger gaps.
Roughly +½ block of jump height per level (and softens fall damage).
Melee hits land harder. Handy near mob farms or PvP arenas.
+3 melee damage per level in Java Edition (a percentage in Bedrock).
Slowly heal over time without spending hunger or food.
≈½ heart every 2.5s. Only offered as the second effect on a Tier-4 beacon.
It needs open sky
The beacon must see straight up. Only air or transparent blocks (glass, stained glass) may sit above it. Any solid block kills the beam.
One ingot activates it
Crafted with a nether star, the beacon takes a single iron, gold, emerald, diamond, or netherite ingot to lock in an effect. Block type never matters, so iron is cheapest.
It refreshes while you're near
Step into range and the buff keeps topping itself up, then lingers a few seconds after you wander out. A full Tier-4 beacon also unlocks level II or a second Regeneration effect.