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    <title>Pugtools changelog</title>
    <link>https://pugtools.com/changelog/</link>
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    <description>Everything that ships on pugtools.com, newest first. Free browser-based Minecraft tools.</description>
    <language>en</language>
    <lastBuildDate>Wed, 05 Aug 2026 12:00:00 GMT</lastBuildDate>
    <item>
      <title>Fixed: Map zoom no longer scrolls the page</title>
      <link>https://pugtools.com/changelog/#2026-08-05-map-zoom-no-longer-scrolls-the-page</link>
      <guid isPermaLink="false">2026-08-05-Map zoom no longer scrolls the page</guid>
      <pubDate>Wed, 05 Aug 2026 12:00:00 GMT</pubDate>
      <description>Scrolling to zoom on the Seed Map and Seed Lab now zooms the map without dragging the page along.</description>
    </item>
    <item>
      <title>Polish: Dye Guide details modal refresh</title>
      <link>https://pugtools.com/changelog/#2026-08-05-dye-guide-details-modal-refresh</link>
      <guid isPermaLink="false">2026-08-05-Dye Guide details modal refresh</guid>
      <pubDate>Wed, 05 Aug 2026 12:00:00 GMT</pubDate>
      <description>The color details modal becomes a clean reference sheet in light and dark, with labeled recipes and collar previews.
• One page scrollbar, no more nested scrolling
• Every craftable block and item links to its recipe
• Wolf and cat collar renders in all 16 colors
• Recipe results wear the same yield chips as the cards</description>
    </item>
    <item>
      <title>Polish: Dye Guide poster redesign</title>
      <link>https://pugtools.com/changelog/#2026-08-04-dye-guide-poster-redesign</link>
      <guid isPermaLink="false">2026-08-04-Dye Guide poster redesign</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>The 16-color wall becomes poster cards with baked 3D dye art, true inventory icons, and a flip-open details modal.
• Every dye sprite rebuilt as a lit voxel render
• Cards flip and expand into their details
• Craftable items link to their recipe pages
• A jeb sheep cycles all 16 wool colors</description>
    </item>
    <item>
      <title>Polish: Villager Trades trade map polish</title>
      <link>https://pugtools.com/changelog/#2026-08-04-villager-trades-trade-map-polish</link>
      <guid isPermaLink="false">2026-08-04-Villager Trades trade map polish</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>Profession-colored trade tables, bigger item sprites, a tidier emerald hub, and an alphabetized guides index.
• Modals now match their category colors, scrollbar included
• Trade sprites grow to a readable size
• Wandering trader and llama pose together full-body
• Guides index sorts A to Z</description>
    </item>
    <item>
      <title>New tool: A new guide: Villager Trades</title>
      <link>https://pugtools.com/changelog/#2026-08-04-a-new-guide-villager-trades</link>
      <guid isPermaLink="false">2026-08-04-A new guide: Villager Trades</guid>
      <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every villager trade in Java 26.2, extracted from the game files and grouped by what you actually need.
• All 388 offers across 13 professions and the wandering trader
• Real villager portraits, item sprites and level badges
• Honest odds: how likely each offer is to appear per level
• Biome-locked offers like explorer maps are labeled</description>
    </item>
    <item>
      <title>New tool: A new guide: Ore Distribution &amp; Best Y Level</title>
      <link>https://pugtools.com/changelog/#2026-08-03-a-new-guide-ore-distribution-best-y-level</link>
      <guid isPermaLink="false">2026-08-03-A new guide: Ore Distribution &amp; Best Y Level</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>An interactive ore chart built straight from the Java 26.2 game files, with a practical best Y level for every ore.
• Real placement curves for diamond, iron, gold, copper and more
• Practical best Y level, separated from the raw mathematical peak
• Biome context switching where generation rules differ
• Drag the Y slider to compare any height against the peak</description>
    </item>
    <item>
      <title>Fixed: Top-down lines commit to walls</title>
      <link>https://pugtools.com/changelog/#2026-08-03-top-down-lines-commit-to-walls</link>
      <guid isPermaLink="false">2026-08-03-Top-down lines commit to walls</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Freehand lines in the top-down view now become proper wall runs instead of splintering into shelves and trapdoors.</description>
    </item>
    <item>
      <title>Improved: Paint Studio learns to look down</title>
      <link>https://pugtools.com/changelog/#2026-08-03-paint-studio-learns-to-look-down</link>
      <guid isPermaLink="false">2026-08-03-Paint Studio learns to look down</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Top-down floor and ceiling art, a taperable curve tool, real block textures, and friendlier controls.
• Viewed from is now front, back, sides, top or bottom
• Top-down drawings become walls, fences, shelves and trapdoors
• Curve tool bends with handles; lines can swell mid-stroke
• Block preview shows real textures; hover names every block
• Materials list gains sprites, stack counts and search</description>
    </item>
    <item>
      <title>Improved: The Build Planner viewport comes alive</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-build-planner-viewport-comes-alive</link>
      <guid isPermaLink="false">2026-08-03-The Build Planner viewport comes alive</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Fire, lava, water and friends now animate in 3D, with a viewport toggle to freeze them.
• Vanilla-timed texture animation for fire, fluids, kelp and more
• Campfire smoke and torch flames
• Flowing lava wears its proper flow texture on the sides
• Materials list gains name sort and a Show All button</description>
    </item>
    <item>
      <title>Fixed: The hat rim stops flickering around the face</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-hat-rim-stops-flickering-around-the-face</link>
      <guid isPermaLink="false">2026-08-03-The hat rim stops flickering around the face</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Overlapping corner planes on the head coin-tossed the depth test; every plane now has exactly one owner face.</description>
    </item>
    <item>
      <title>Polish: The changelog goes on a word diet</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-changelog-goes-on-a-word-diet</link>
      <guid isPermaLink="false">2026-08-03-The changelog goes on a word diet</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every entry here is now one short line, with bullets for the details.</description>
    </item>
    <item>
      <title>Polish: Reference images live in a proper little window</title>
      <link>https://pugtools.com/changelog/#2026-08-03-reference-images-live-in-a-proper-little-window</link>
      <guid isPermaLink="false">2026-08-03-Reference images live in a proper little window</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The reference panel pulled itself together: name bar, image, and a bottom rail holding the palette and every control.</description>
    </item>
    <item>
      <title>Improved: Skin Editor grows a real reference-image workflow</title>
      <link>https://pugtools.com/changelog/#2026-08-03-skin-editor-grows-a-real-reference-image-workflow</link>
      <guid isPermaLink="false">2026-08-03-Skin Editor grows a real reference-image workflow</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The lone Inspiration panel becomes Reference Images: pin, rename, and hide as many as you like.
• References draw pixel-sharp at any zoom, each with an auto-extracted palette
• Hex and RGB fields stop snapping back mid-keystroke
• The 3D model shows every texel unlit, exactly as painted
• Sampled colors ring for 3 seconds before joining Recent Colors
• The hand tool joins the toolbar, and erasing no longer chews other layers</description>
    </item>
    <item>
      <title>Fixed: The player lookup stops summoning your password manager</title>
      <link>https://pugtools.com/changelog/#2026-08-03-the-player-lookup-stops-summoning-your-password-manager</link>
      <guid isPermaLink="false">2026-08-03-The player lookup stops summoning your password manager</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>The &quot;Find a player or skin&quot; placeholder no longer says &quot;username&quot;, so LastPass stops mistaking a gamertag box for a login form.</description>
    </item>
    <item>
      <title>Fixed: Hat edges stop arguing over who owns the corner</title>
      <link>https://pugtools.com/changelog/#2026-08-03-hat-edges-stop-arguing-over-who-owns-the-corner</link>
      <guid isPermaLink="false">2026-08-03-Hat edges stop arguing over who owns the corner</guid>
      <pubDate>Mon, 03 Aug 2026 12:00:00 GMT</pubDate>
      <description>Second-layer corner planes now have exactly one owner face, so hat rims stop flickering the wrong color.</description>
    </item>
    <item>
      <title>New tool: New tool: Avatar Maker turns one skin into a whole Creator Pack</title>
      <link>https://pugtools.com/changelog/#2026-08-02-new-tool-avatar-maker-turns-one-skin-into-a-whole-creator-pack</link>
      <guid isPermaLink="false">2026-08-02-New tool: Avatar Maker turns one skin into a whole Creator Pack</guid>
      <pubDate>Sun, 02 Aug 2026 12:00:00 GMT</pubDate>
      <description>Drop in a skin, or look up any player, and get a three-shot floating-head pack.
• Three camera angles: three-quarter, slight turn, dead-on front
• Each card keeps its own pose, rig, canvas, background and lighting
• Undo/redo, lockable cards, and saved presets you can export and share
• Re-renders live and downloads as a ZIP of razor-sharp PNGs</description>
    </item>
    <item>
      <title>Improved: Tool links now unfurl as the tool</title>
      <link>https://pugtools.com/changelog/#2026-08-02-tool-links-now-unfurl-as-the-tool</link>
      <guid isPermaLink="false">2026-08-02-Tool links now unfurl as the tool</guid>
      <pubDate>Sun, 02 Aug 2026 12:00:00 GMT</pubDate>
      <description>Every tool page now carries its own screenshot, so a shared link previews the actual tool instead of the homepage.</description>
    </item>
    <item>
      <title>Improved: Floating candles can float without a perch</title>
      <link>https://pugtools.com/changelog/#2026-07-30-floating-candles-can-float-without-a-perch</link>
      <guid isPermaLink="false">2026-07-30-Floating candles can float without a perch</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>A new checkbox drops the hidden support block under Floating candles, for creative builds or existing surfaces.</description>
    </item>
    <item>
      <title>Fixed: The Spawn-Proof Planner learns what every block actually does</title>
      <link>https://pugtools.com/changelog/#2026-07-30-the-spawn-proof-planner-learns-what-every-block-actually-does</link>
      <guid isPermaLink="false">2026-07-30-The Spawn-Proof Planner learns what every block actually does</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Light, collision and shape now come straight from the game data instead of a hand-typed list.
• Campfires glow up their chimneys instead of being boxed in
• Copper lanterns and copper torches finally count as light sources
• Shelves, chains, bushes and dry grass stop counting as spawnable floors</description>
    </item>
    <item>
      <title>Improved: The Curve &amp; Arch Generator groups, aligns and stays put</title>
      <link>https://pugtools.com/changelog/#2026-07-30-the-curve-arch-generator-groups-aligns-and-stays-put</link>
      <guid isPermaLink="false">2026-07-30-The Curve &amp; Arch Generator groups, aligns and stays put</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Curves can now be grouped, aligned, spaced evenly, and copied and pasted with the usual shortcuts.
• Grab points from select mode, or double-click a curve to open it
• A pencil and hand pair over the canvas says which mode you are in
• Adding or deleting a curve no longer yanks the camera</description>
    </item>
    <item>
      <title>Polish: Small buttons stop pretending to be pills</title>
      <link>https://pugtools.com/changelog/#2026-07-30-small-buttons-stop-pretending-to-be-pills</link>
      <guid isPermaLink="false">2026-07-30-Small buttons stop pretending to be pills</guid>
      <pubDate>Thu, 30 Jul 2026 12:00:00 GMT</pubDate>
      <description>Number-field steppers traded their pill ends for honest square corners.</description>
    </item>
    <item>
      <title>Improved: The Curve &amp; Arch Generator learns to draw</title>
      <link>https://pugtools.com/changelog/#2026-07-29-the-curve-arch-generator-learns-to-draw</link>
      <guid isPermaLink="false">2026-07-29-The Curve &amp; Arch Generator learns to draw</guid>
      <pubDate>Wed, 29 Jul 2026 12:00:00 GMT</pubDate>
      <description>A new Draw mode fits freehand sketches to editable Bezier handles, and curves now stack as layers.
• Select, move, resize, hide and mirror curves like a design app
• A pointed Gothic arch and one-click presets
• Circle Generator style export with staircase measurements
• Undo/redo throughout</description>
    </item>
    <item>
      <title>Fixed: The Build Planner counts the ground again</title>
      <link>https://pugtools.com/changelog/#2026-07-29-the-build-planner-counts-the-ground-again</link>
      <guid isPermaLink="false">2026-07-29-The Build Planner counts the ground again</guid>
      <pubDate>Wed, 29 Jul 2026 12:00:00 GMT</pubDate>
      <description>A short-lived experiment left grass, dirt and stone out of the materials list; the planner counts every block again.</description>
    </item>
    <item>
      <title>Fixed: The calm second layer spreads to the armor stand</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-calm-second-layer-spreads-to-the-armor-stand</link>
      <guid isPermaLink="false">2026-07-28-The calm second layer spreads to the armor stand</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The second-layer anti-shimmer fix now also covers the Armor Trim Previewer and the next-generation editor.</description>
    </item>
    <item>
      <title>Fixed: The second skin layer stops flickering</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-second-skin-layer-stops-flickering</link>
      <guid isPermaLink="false">2026-07-28-The second skin layer stops flickering</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The overlay and the body were fighting over the same surface at the seams; the body layer now settles that argument.</description>
    </item>
    <item>
      <title>Improved: A new featured builder</title>
      <link>https://pugtools.com/changelog/#2026-07-28-a-new-featured-builder</link>
      <guid isPermaLink="false">2026-07-28-A new featured builder</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Build Planner, Build Showcase and Spawn Proofing now open on Neighborhood Street, three houses by Gingermold.</description>
    </item>
    <item>
      <title>Improved: Build Planner learns the newest blocks</title>
      <link>https://pugtools.com/changelog/#2026-07-28-build-planner-learns-the-newest-blocks</link>
      <guid isPermaLink="false">2026-07-28-Build Planner learns the newest blocks</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Every 26.2 sulfur and cinnabar block plus the full 26.3 snapshot set is now searchable, placeable and rendered.</description>
    </item>
    <item>
      <title>New tool: Spell things out on banners</title>
      <link>https://pugtools.com/changelog/#2026-07-28-spell-things-out-on-banners</link>
      <guid isPermaLink="false">2026-07-28-Spell things out on banners</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Presets for every letter and digit, plus a loom guide showing the banner after each pattern.</description>
    </item>
    <item>
      <title>Improved: The Gradient Generator goes full spectrum</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-gradient-generator-goes-full-spectrum</link>
      <guid isPermaLink="false">2026-07-28-The Gradient Generator goes full spectrum</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Gradients now run through up to four color stops with easing, hue blending and three dithering styles.
• 21 ready-made presets from Sunset to Copper Aging
• The palette grew to 209 blocks, each showing its correct face</description>
    </item>
    <item>
      <title>Improved: Sort tools by what people actually use</title>
      <link>https://pugtools.com/changelog/#2026-07-28-sort-tools-by-what-people-actually-use</link>
      <guid isPermaLink="false">2026-07-28-Sort tools by what people actually use</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The homepage grew a Most popular sort, ranked by real visit counts from our own analytics.</description>
    </item>
    <item>
      <title>Polish: The footer learned its ABCs</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-footer-learned-its-abcs</link>
      <guid isPermaLink="false">2026-07-28-The footer learned its ABCs</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The footer tool directory now lists every tool alphabetically within its category.</description>
    </item>
    <item>
      <title>Under the hood: The linter stops reading over shoulders</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-linter-stops-reading-over-shoulders</link>
      <guid isPermaLink="false">2026-07-28-The linter stops reading over shoulders</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>Half-finished code from other work sessions could fail the site lint; the linter now minds its own business.</description>
    </item>
    <item>
      <title>Polish: The tile tick moved to the other corner</title>
      <link>https://pugtools.com/changelog/#2026-07-28-the-tile-tick-moved-to-the-other-corner</link>
      <guid isPermaLink="false">2026-07-28-The tile tick moved to the other corner</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The Asset Library tile tick moved from the top right corner to the top left.</description>
    </item>
    <item>
      <title>Improved: Your download list moved up where you can see it</title>
      <link>https://pugtools.com/changelog/#2026-07-28-your-download-list-moved-up-where-you-can-see-it</link>
      <guid isPermaLink="false">2026-07-28-Your download list moved up where you can see it</guid>
      <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
      <description>The Asset Library download list is now a tally in the app bar, with a tick circle on every tile.
• Download all now previews exactly what you are about to get
• Any 3D shot can be angled and downloaded on its own, zip or separate
• Assets open with named views: Front, Side, Top, Isometric
• The Animate button now says Advanced, which is what it always was
• Fixed a mod tile drawing its flat texture under its baked render</description>
    </item>
    <item>
      <title>Improved: Drop in a mod jar and browse its blocks too</title>
      <link>https://pugtools.com/changelog/#2026-07-27-drop-in-a-mod-jar-and-browse-its-blocks-too</link>
      <guid isPermaLink="false">2026-07-27-Drop in a mod jar and browse its blocks too</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>Asset Library now opens mod jars, read straight off your own machine with nothing uploaded.
• Blocks and items land in the grid, each baking a real 3D icon
• Biomes O’ Plenty: 499 blocks and 501 items in under two seconds
• Transparency and leaf tints worked out from the textures themselves
• A Textures shelf collects unclaimed art, paintable onto vanilla shapes</description>
    </item>
    <item>
      <title>Improved: Make a little film of any block, item, or mob</title>
      <link>https://pugtools.com/changelog/#2026-07-27-make-a-little-film-of-any-block-item-or-mob</link>
      <guid isPermaLink="false">2026-07-27-Make a little film of any block, item, or mob</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The export panel is now a proper studio: turntable spins, keyframed camera moves, and exports to WebM, PNG sequence or GIF.</description>
    </item>
    <item>
      <title>Under the hood: The sound builder points at the right shelf again</title>
      <link>https://pugtools.com/changelog/#2026-07-27-the-sound-builder-points-at-the-right-shelf-again</link>
      <guid isPermaLink="false">2026-07-27-The sound builder points at the right shelf again</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The build script was filing version notes under the old Sound Library name; it now writes where the tool reads.</description>
    </item>
    <item>
      <title>Improved: Send your materials list to Discord as a picture</title>
      <link>https://pugtools.com/changelog/#2026-07-27-send-your-materials-list-to-discord-as-a-picture</link>
      <guid isPermaLink="false">2026-07-27-Send your materials list to Discord as a picture</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>A camera button renders the whole Materials List into one tidy image, ready to copy or download.</description>
    </item>
    <item>
      <title>Improved: Changelog entries are now shareable links</title>
      <link>https://pugtools.com/changelog/#2026-07-27-changelog-entries-are-now-shareable-links</link>
      <guid isPermaLink="false">2026-07-27-Changelog entries are now shareable links</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>Hover an entry for a chain icon that copies a deeplink; shared links open with the entry glowing.</description>
    </item>
    <item>
      <title>Polish: The tool shelf is alphabetized and stops trailing off</title>
      <link>https://pugtools.com/changelog/#2026-07-27-the-tool-shelf-is-alphabetized-and-stops-trailing-off</link>
      <guid isPermaLink="false">2026-07-27-The tool shelf is alphabetized and stops trailing off</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>Explore tools now lists every tool A to Z, and all 43 card descriptions were rewritten to actually finish.
• Featured order is still one click away in the sort menu
• The Build Planner carousel got fresh screenshots</description>
    </item>
    <item>
      <title>Polish: Fireworks Lab recipes use the real item sprites</title>
      <link>https://pugtools.com/changelog/#2026-07-27-fireworks-lab-recipes-use-the-real-item-sprites</link>
      <guid isPermaLink="false">2026-07-27-Fireworks Lab recipes use the real item sprites</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The crafting cards swapped hand-drawn glyphs for real item textures, with the star overlay tinted in your design colors.</description>
    </item>
    <item>
      <title>New tool: Sulfur Cube Guide: feed it anything, know what happens</title>
      <link>https://pugtools.com/changelog/#2026-07-27-sulfur-cube-guide-feed-it-anything-know-what-happens</link>
      <guid isPermaLink="false">2026-07-27-Sulfur Cube Guide: feed it anything, know what happens</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The mob that becomes whatever it eats, fully mapped.
• All 12 swallow behaviors with their real in-game physics
• Search any of the 334 swallowable blocks
• An entity sheet plus the 23 damage types a loaded cube shrugs off</description>
    </item>
    <item>
      <title>New tool: Dye Guide: all 16 colors, every real recipe</title>
      <link>https://pugtools.com/changelog/#2026-07-27-dye-guide-all-16-colors-every-real-recipe</link>
      <guid isPermaLink="false">2026-07-27-Dye Guide: all 16 colors, every real recipe</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>All 16 colors on one wall, tinted with the exact in-game dye colors.
• Every one of the 44 recipes, transcribed from the game files
• Which flowers pay double, the furnace dyes, three ways to blend magenta
• Pick a color and see everything it paints, real sheep included</description>
    </item>
    <item>
      <title>New tool: Wood Guide: all 12 families on one wall</title>
      <link>https://pugtools.com/changelog/#2026-07-27-wood-guide-all-12-families-on-one-wall</link>
      <guid isPermaLink="false">2026-07-27-Wood Guide: all 12 families on one wall</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>Every wood family side by side, tinted with its true average plank color.
• Full block sets from log to shelf
• Trunk heights, sapling rules, bone meal odds and fuel values, extracted from the game code
• A drift test pins all 214 block ids</description>
    </item>
    <item>
      <title>Improved: Guides get their own wing of the site</title>
      <link>https://pugtools.com/changelog/#2026-07-27-guides-get-their-own-wing-of-the-site</link>
      <guid isPermaLink="false">2026-07-27-Guides get their own wing of the site</guid>
      <pubDate>Mon, 27 Jul 2026 12:00:00 GMT</pubDate>
      <description>The five reference guides moved to a proper /guides/ section with an index, nav link and footer column.
• The landing page now shows Tools and Guides separately
• Every old /tools/ address forwards, all 89 mob pages included</description>
    </item>
    <item>
      <title>Fixed: Build Showcase timeline stops nesting buttons</title>
      <link>https://pugtools.com/changelog/#2026-07-26-build-showcase-timeline-stops-nesting-buttons</link>
      <guid isPermaLink="false">2026-07-26-Build Showcase timeline stops nesting buttons</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>The timeline ruler had buttons living inside a button, which HTML forbids; the handles now float as proper siblings.</description>
    </item>
    <item>
      <title>Fixed: The icon bakers could have quietly produced blank pictures</title>
      <link>https://pugtools.com/changelog/#2026-07-26-the-icon-bakers-could-have-quietly-produced-blank-pictures</link>
      <guid isPermaLink="false">2026-07-26-The icon bakers could have quietly produced blank pictures</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>Two icon-baking scripts could silently write fully transparent images on a machine with no graphics card; both fixed.
• Nothing shipped that way, but a re-run could have wiped the icons
• The browser settings now live in one place instead of six scripts</description>
    </item>
    <item>
      <title>Under the hood: Every tool now asks the same question about a block</title>
      <link>https://pugtools.com/changelog/#2026-07-26-every-tool-now-asks-the-same-question-about-a-block</link>
      <guid isPermaLink="false">2026-07-26-Every tool now asks the same question about a block</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>One shared resolver now decides which artwork a block name maps to, so tools stop quietly disagreeing.</description>
    </item>
    <item>
      <title>Polish: Build Extractor moves in with the rest of the tools</title>
      <link>https://pugtools.com/changelog/#2026-07-26-build-extractor-moves-in-with-the-rest-of-the-tools</link>
      <guid isPermaLink="false">2026-07-26-Build Extractor moves in with the rest of the tools</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>Build Extractor left the flagship row and settled into the tool grid under Build Planning, with its own card.</description>
    </item>
    <item>
      <title>Polish: Every tool card has its picture taken, in both themes</title>
      <link>https://pugtools.com/changelog/#2026-07-26-every-tool-card-has-its-picture-taken-in-both-themes</link>
      <guid isPermaLink="false">2026-07-26-Every tool card has its picture taken, in both themes</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>Build Extractor and Asset Library got real card screenshots, and a new check refuses any tool without both themes.</description>
    </item>
    <item>
      <title>New tool: Build Extractor: drop in a world save, get your builds back</title>
      <link>https://pugtools.com/changelog/#2026-07-26-build-extractor-drop-in-a-world-save-get-your-builds-back</link>
      <guid isPermaLink="false">2026-07-26-Build Extractor: drop in a world save, get your builds back</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>Drag a Java world folder onto the page and get a ranked list of everything you built.
• Reads every region file right in your browser, nothing uploaded
• Each build gets a name, a 3D preview, and .litematic, .schem or structure export
• Knows your work from Mojang’s: villages and mineshafts get labelled
• Ranks the house you slept in above a pile you walked past once</description>
    </item>
    <item>
      <title>New tool: Asset Library: every sound, block, item and mob</title>
      <link>https://pugtools.com/changelog/#2026-07-26-asset-library-every-sound-block-item-and-mob</link>
      <guid isPermaLink="false">2026-07-26-Asset Library: every sound, block, item and mob</guid>
      <pubDate>Sun, 26 Jul 2026 12:00:00 GMT</pubDate>
      <description>Everything you can see or hear in the game, in one place.
• All 4,843 sounds, searchable, with waveforms and five download formats
• Every block, item and mob as texture, icon or spinnable 3D model
• Mobs play their real animations; exports leave on transparent backgrounds
• Fill the cart and take the lot as a single zip</description>
    </item>
    <item>
      <title>Improved: Build Showcase: a real timeline you can cut audio on</title>
      <link>https://pugtools.com/changelog/#2026-07-25-build-showcase-a-real-timeline-you-can-cut-audio-on</link>
      <guid isPermaLink="false">2026-07-25-Build Showcase: a real timeline you can cut audio on</guid>
      <pubDate>Sat, 25 Jul 2026 12:00:00 GMT</pubDate>
      <description>The timeline is now a real editor: tracks for shots, music and narration, with trim, cuts and zoom.
• Press S to cut a clip at the playhead; Space plays and pauses
• Pick a song section from a waveform, with a beat-pulse camera push-in
• Stairs stopped hiding neighbor faces, proven against all 1,198 blocks
• Opens on MildMadi’s Mossy Roof House, credit card and all
• Water and lava stopped rendering as grey boxes</description>
    </item>
    <item>
      <title>Polish: Fresh preview shots on every tool card</title>
      <link>https://pugtools.com/changelog/#2026-07-25-fresh-preview-shots-on-every-tool-card</link>
      <guid isPermaLink="false">2026-07-25-Fresh preview shots on every tool card</guid>
      <pubDate>Sat, 25 Jul 2026 12:00:00 GMT</pubDate>
      <description>Every tool tile now shows the tool actually doing something, recaptured against the current build.
• Light Level Guide and Spawn-Proof Planner finally have pictures at all
• Fireworks Lab catches the sky mid-barrage; Structure Roller stopped shooting from orbit</description>
    </item>
    <item>
      <title>New tool: Spawn-Proof Planner: light a build so nothing can spawn</title>
      <link>https://pugtools.com/changelog/#2026-07-25-spawn-proof-planner-light-a-build-so-nothing-can-spawn</link>
      <guid isPermaLink="false">2026-07-25-Spawn-Proof Planner: light a build so nothing can spawn</guid>
      <pubDate>Sat, 25 Jul 2026 12:00:00 GMT</pubDate>
      <description>Drop in a schematic and it simulates block light the way the game does, marking every dark spot.
• Place floor grids, ceiling hangs, wall mounts or recessed light blocks
• Fill big volumes with a light lattice, or cover surfaces with carpet and slabs
• One button fills the gaps; export a .litematic overlay with a materials list</description>
    </item>
    <item>
      <title>New tool: Light Level Guide: every block that glows, ranked</title>
      <link>https://pugtools.com/changelog/#2026-07-24-light-level-guide-every-block-that-glows-ranked</link>
      <guid isPermaLink="false">2026-07-24-Light Level Guide: every block that glows, ranked</guid>
      <pubDate>Fri, 24 Jul 2026 12:00:00 GMT</pubDate>
      <description>Every block that emits light in Java, ranked brightest to dimmest with a 15-segment meter.
• The gotchas spelled out: sea pickles, cave vines, oxidizing copper bulbs
• Plus spawn light levels and how far a torch really reaches</description>
    </item>
    <item>
      <title>Fixed: Skin Editor: the head bottom and the hands face the right way</title>
      <link>https://pugtools.com/changelog/#2026-07-23-skin-editor-the-head-bottom-and-the-hands-face-the-right-way</link>
      <guid isPermaLink="false">2026-07-23-Skin Editor: the head bottom and the hands face the right way</guid>
      <pubDate>Thu, 23 Jul 2026 12:00:00 GMT</pubDate>
      <description>The head underside, hands and soles rendered backwards; all now match vanilla, checked corner by corner.</description>
    </item>
    <item>
      <title>Improved: Skin Editor: two skins at once, and copy/paste between them</title>
      <link>https://pugtools.com/changelog/#2026-07-21-skin-editor-two-skins-at-once-and-copypaste-between-them</link>
      <guid isPermaLink="false">2026-07-21-Skin Editor: two skins at once, and copy/paste between them</guid>
      <pubDate>Tue, 21 Jul 2026 12:00:00 GMT</pubDate>
      <description>A second tab is now a genuinely separate skin, and a new Select tool copies texture chunks between tabs with Ctrl+C/V.</description>
    </item>
    <item>
      <title>Under the hood: Lotus SMP fishing event wraps up</title>
      <link>https://pugtools.com/changelog/#2026-07-21-lotus-smp-fishing-event-wraps-up</link>
      <guid isPermaLink="false">2026-07-21-Lotus SMP fishing event wraps up</guid>
      <pubDate>Tue, 21 Jul 2026 12:00:00 GMT</pubDate>
      <description>The fishing event ended, so the splash, fish fireworks and pink lotus are packed away.</description>
    </item>
    <item>
      <title>Fixed: Armor Trim Previewer: backdrops work in dark mode</title>
      <link>https://pugtools.com/changelog/#2026-07-21-armor-trim-previewer-backdrops-work-in-dark-mode</link>
      <guid isPermaLink="false">2026-07-21-Armor Trim Previewer: backdrops work in dark mode</guid>
      <pubDate>Tue, 21 Jul 2026 12:00:00 GMT</pubDate>
      <description>One overzealous CSS rule kept painting the studio wash over every backdrop in dark mode; backdrops now match both themes.</description>
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